Ko Dbb 121 Ragescape Master
Posts : 177 Join date : 2012-03-30 Age : 25 Location : Australia, QLD
| Subject: Skills and experience Tue May 01, 2012 3:21 am | |
| When I got on today, I was greeted by a fairly new player. I was teaching them how to do skills etc. After a while, I was explaining the near distant-future updates, and as I was explaining high scores I had a brilliant idea! I thought, if we could have something like high scores, why not have xp rates in-game. Example would be, in game simply type ::xp and it tells the total xp. Now of course this wouldn't be required if the high scores were set up 100% properly and counted the xp. It doesn't matter in which way, whether via an in-game command, or high scores, we should have xp rates and statistics. | |
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Lord Fox Ragescaper Supreme
Posts : 305 Join date : 2012-03-16
| Subject: Re: Skills and experience Wed May 02, 2012 12:34 pm | |
| This could be a temporary fix to our high score situation. | |
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Lord Fox Ragescaper Supreme
Posts : 305 Join date : 2012-03-16
| Subject: Re: Skills and experience Wed May 02, 2012 1:35 pm | |
| Maybe it would be an average xp per skill, I would make it skill1-21 xp added together and divided by 21 | |
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| Subject: Re: Skills and experience | |
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